Riggle vs HANA_Tool: perfect sync for the models VRoid can't touch

HANA_Tool is the free, one-click answer for VRoid models. The catch is right there in the name — it only works on VRoid topology.

HANA_Tool (hinzka's 52blendshapes-for-VRoid-face) adds perfect sync to VRoid models in one click, for free — and it's excellent at that. But it only works on VRoid's own topology. Riggle is the alternative for custom, non-VRoid models: it fits an ARKit template to your model's actual face, generates all 52 blendshapes on any topology, and outputs a validated VRM. If your model is VRoid-native, use HANA_Tool. If it's a Blender original, a marketplace base or a stylized model, that's what Riggle is for.

HANA_Tool: brilliant, but VRoid-only

HANA_Tool closes the VRoid segment cleanly. If you exported your avatar from VRoid Studio, it adds the 52 ARKit shapes and wires them in a single click, at no cost. There's no reason to pay anyone for perfect sync on a VRoid model.

The limitation is structural: it relies on knowing VRoid's exact face topology. Point it at a model built in Blender, bought on BOOTH or Gumroad, or any stylized base, and there's no matching topology to work from. The whole VTuber ecosystem hits this wall — and the usual advice from here is 'go learn Blender'.

Riggle: any topology, real VRM out

Riggle is built for exactly the case HANA_Tool can't serve:

  • Any topology. Instead of assuming VRoid's mesh, Riggle fits an ARKit template to your model's neutral face and transfers the shapes onto it.
  • All 52, generated. The full ARKit set plus standard VRM expressions and A/I/U/E/O visemes — created, not just re-wired.
  • A validated VRM. Named and wired for VRM 0.x and 1.0, ready for VSeeFace, Warudo and VMagicMirror.
  • Preview + free re-rigs. Check every shape in the browser, and regenerate free whenever you edit the model.

Side by side

 HANA_ToolRiggle
Generates all 52 shapesYes (one-click)Yes
Works on non-VRoid topologyNoYes
Outputs a working VRMYes (VRoid)Yes (any)
In-browser previewNoYes
PriceFreeFree check · $9.99 / 10 models

Which should you use?

It's not really a competition — they cover different models. If your avatar came straight out of VRoid Studio, HANA_Tool is free and perfect; use it. If your model is custom, commissioned, or bought as a non-VRoid base, HANA_Tool can't rig it and Riggle can. Many creators use both: HANA_Tool for their VRoid avatars, Riggle for the custom ones.

Rig the model HANA_Tool can't

If your VRM isn't VRoid-native, Riggle generates all 52 ARKit shapes on it and hands back a validated, perfect-sync model.

FAQ

Does HANA_Tool work on non-VRoid models?

No. HANA_Tool is built around VRoid's face topology, so it only adds perfect sync to VRoid-native models. For custom and non-VRoid models, Riggle generates the shapes on any topology.

Is Riggle free like HANA_Tool?

Checking your model and wiring shapes you already have is free in Riggle's Validator. Generating the 52 shapes comes in model packs — $9.99 for 10 models or $29.99 for 50 — with free re-rigs after edits.

Can I use both?

Yes, and many people do — HANA_Tool for VRoid avatars, Riggle for the custom and marketplace models HANA_Tool can't touch.

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